Thursday 9 December 2010

maldon

I wanted to create people in the mud for the mud race. so i found some images on the internet and edit it in photoshop and created a black and white outline for 3ds max.







making the water moving when the boat is moving. to do this i created a plain made it a water coulour and added a reflection materal. i then created 200 by 400 polygones and then added a subdived modifier to the plain.


i then created the water reactour


i then created a ridged body part and added the boat frame to it. i then created a a parth for the boat to follow.




i then attached the water to the plain by 'bind to space warp' key,


i changed the mass of the boat in the ridged body colection till i got the ripples just right


once i had the ripples right i would then hide this boat and move the real boat on alont the path by attaching it in the same way.



creating the sail on the boat. i created a rectangle.



i then applyed a garment modifer

i then used FFD 3x3x3 in the modifer list. this alowed me to create a sail shape. I then applyed a cloth cloth modifer to it and added a wind the same way i created the flags.



the finished scene with the wind and water reactour in place.



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